Note that these trait axes are oriented so that each axis has one "negative" trait aligned across from a "positive" trait. Depending on the difference in ages between the Sims (an elder Sim is generally better at training than a mere adult), the power of the relationship between the two Sims, and the older Sim's own rank in the trait he or she is attempting to train, you can increase a trait by a single point with in two to five interactions. The exception to this is that older Sims can encourage younger Sims to "improve" their traits through social interactions. Again, you can't change this attribute once it's set telling a Sloppy Sim to clean his or her house over and over again won't stop them from leaving the dishes on the table when you leave them unattended. For instance, the Neat and Sloppy traits form one axis an individual Sim can be obsessive-compulsively neat, for instance, or fratboyishly sloppy, or somewhere in between. Most of the Sims in the Story Mode will have pre-generated traits, which you cannot change, but if you wish to generate your own Sims, it's worth having a knowledge of how these traits will impact your playing experience.Īlthough there are ten traits in the game, each of these is paired off with another to form five axes along which your Sim is scored. These traits will determine what kind of career your Sim will excel in, how quickly they'll improve their skills, how successfully they'll interact with other Sims, and in general will affect all aspects of their lives.
Your Sim's Personality Traits - What Makes Your Sim Tick Every Sim has his or her own unique personality, which is made up of ten individual traits. The Montys and the Capps Cheats and Miscellaneous
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Within these pages, you'll discover what impact a Sim's traits have on his behavior how much money you'll make as you advance in any given career how to get your children into that elite private school how to throw a party and the proverbial much, much more. Whether you're an old hand at The Sims, or are new to the series, GameSpot's unofficial guide to The Sims 2 is intended to be a complete resource for the game, detailing all of the major features in the game.
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A number of additions have been made, though, ranging from the large, such as multi-story housing, a full life cycle for your Sims, and a new Aspiration system, to the small, such as alien impregnations. This sequel sticks to the tried-and-true formula of the original game: you're still required to guide your Sim through the hazardous world of careers, romance, and family, all while attempting to satisfy his or her most basic desires, such as those for food or sleep.
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It sold around a gazillion copies, spawned a truly absurd number of expansion packs, and introduced the world of "real" PC gaming to millions of people who might never have encountered it otherwise.Īnd now, we have the debut of The Sims 2. The Sims needs no introduction-it's only the most successful PC game, well, ever.